Changelog

CHANGE LOG

]CHANGELOG
CHANGE LOG
CLASSIFICATION: Development
FORMAT: DC.YY.MM.DD (YEAR.MONTH.DAY)
v1.2

Changes:

  • Deaths screen is now more akin to dark souls death screen.
  • Removed all lore references to RLDR etc
  • Changed game name to Anachronistic Towerclimb

Bug Fixes:

  • Minimap now sizes based on map size.

GAME FEATURES:

  • Renamed html file to prevent caching when playing other games made with this same engine.
  • Also quivers now grant +5 instead of +3 arrows.
  • Reduced collision radius from 0.35 -> 2 so you get stuck on doors less.
  • Player now has 6-12 health at start always.
  • UI now uses green instead of yellow as the "main" color.
  • New map! The Gallery!
  • New map! The Long Hallways!
v1.1

Changes:

  • Fixed a bunch of rendering bugs.
  • Reduced version number to 1.1

GAME FEATURES:

  • Can now load sprites as actual image files :D.
v1.0

INITIAL RELEASE:

  • Copied Realmchild Invasion Source Code

GAME FEATURES:

  • Added backrooms wallpaper and ability to load walls from textures:D
CHANGELOG READY ENTRIES: -- LAST UPDATE: --