Changelog

CHANGE LOG

]CHANGELOG
CHANGE LOG
CLASSIFICATION: Development
FORMAT: DC.YY.MM.DD (YEAR.MONTH.DAY)
v1.4

Changes:

    I completely rewrote everything from scratch. This will be the last version of this now "legacy" engine. The official version of the invasion engine code is now my closed source engine.
  • Running both an OSS and a non-OSS version was exhausting, particularly when the OSS version barely got any traction.
v1.3

Changes:

  • Changed name of game to ArcaneIncursion. As this game is about what happens of Groks girlfriend AI (Ani) became sentient then in an ultra conservative move moved an entire tower back in time to "better times" then was attacked by a luddite medieval peasant named Lud.
  • This game is now only developed by your truly. Not sure how much work i'll do on this. (Got my own projects) but i'll do what I can! -Untrustedlife
  • Also, new philosophy, we keep good code even if we don't use it as this is meant to be a sample game, people are meant to take this engine and make new games.

Bug Fixes:

  • Massive perf improvments.

GAME FEATURES:

  • Added new Ball enemy. It takes 3 hits to kill.
  • Added Animation
  • Added mouselook.
  • Added some more "level design"
  • Noods are now immune to explosions.
v1.2

Changes:

  • Deaths screen is now more akin to dark souls death screen.
  • Removed all lore references to RLDR etc
  • Changed game name to Anachronistic Towerclimb

Bug Fixes:

  • Minimap now sizes based on map size.

GAME FEATURES:

  • Renamed html file to prevent caching when playing other games made with this same engine.
  • Also quivers now grant +5 instead of +3 arrows.
  • Reduced collision radius from 0.35 -> 2 so you get stuck on doors less.
  • Player now has 6-12 health at start always.
  • UI now uses green instead of yellow as the "main" color.
  • New map! The Gallery!
  • New map! The Long Hallways!
v1.1

Changes:

  • Fixed a bunch of rendering bugs.
  • Reduced version number to 1.1

GAME FEATURES:

  • Can now load sprites as actual image files :D.
v1.0

INITIAL RELEASE:

  • Copied Realmchild Invasion Source Code

GAME FEATURES:

  • Added backrooms wallpaper and ability to load walls from textures:D
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